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Games Woods
Games Woods

35 Followers

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11 hours ago

Space Shooter Ammo Count

Objective: Limit the lasers fired by the player to only 15 shots. When the player is out of ammo, provide feedback through on-screen elements or sound effects. (ie: beep or ammo count displayed on screen) Approach & Implementation: Well this is a pretty easy one to crank out. Let’s make quick work of this. …

Unity Game Development

2 min read

Space Shooter Ammo Count
Space Shooter Ammo Count
Unity Game Development

2 min read


1 day ago

Shields Up+GRADE!

Objective: In today’s article we’ll build upon the existing player shields by adding a health system to them and providing visual feedback to indicate damage taken. Approach & Implementation: Health System: The player’s lives are managed through the _playerLives variable, which is initialized to 3. The Damage() method is responsible for handling shield hits…

Unity Game Development

2 min read

Shields Up+GRADE!
Shields Up+GRADE!
Unity Game Development

2 min read


2 days ago

Galaxy Shooter — Player Thrusters

Objective: The primary objective is to create an engaging and responsive player thruster system that allows for speed boosts and resource management. This system should provide visual feedback and maintain an immersive gameplay experience. Approach & Implementation: To implement the player thruster system, we’ll utilize the existing PlayerMovement() method, which is responsible for handling…

Unity Game Development

3 min read

Galaxy Shooter — Player Thrusters
Galaxy Shooter — Player Thrusters
Unity Game Development

3 min read


Oct 5, 2022

How to quit your game using the Escape Key

Objective: Allow the player to quit when hitting the ‘esc’ key. This is a pretty simple one :D Implementation: The Unity documentation made this a breeze. Within our GameManager script in the Update Method we add the following:

Unity

1 min read

How to quit your game using the Escape Key
How to quit your game using the Escape Key
Unity

1 min read


Oct 4, 2022

How you can Host and Share your Unity Games on the Web

Objective: You’ve successfully built your WebGL Unity game and you want to share it with Friends and Family. You have so many options. You could upload it to itch.io which is a great option and service. Or if you have access to a website/server as I do you can host it…

Game Development

2 min read

How you can Host and Share your Unity Games on the Web
How you can Host and Share your Unity Games on the Web
Game Development

2 min read


Oct 3, 2022

Can We Build it? Yes we Can! — How to Build and Test your Unity Game

Of the many benefits and features that Unity offers, chief among them in my opinion is the ability to code once and build and deploy to a myriad of target platforms. PC, Mac, Linux, check. WebGL? Yup. Consoles such as Xbox, PlayStation, Nintendo Switch Checkeroo! Objective Build and deploy a WebGL…

Unity Game Development

3 min read

Can We Build it? Yes we Can! — How to Build and Test your Unity Game
Can We Build it? Yes we Can! — How to Build and Test your Unity Game
Unity Game Development

3 min read


Jul 20, 2021

Getting Immersive with Sound FX

Sound Plan We have several places where we want to play sounds. Let’s see what sound clips we have first. Laser Sounds Explosion Sounds PowerUp Pickup Sounds For the purpose of today’s article I’ll focus on the laser shot. Assuming that you have your desired sound FX file chosen and imported into…

2 min read

Getting Immersive with Sound FX
Getting Immersive with Sound FX

2 min read


Jun 3, 2021

Spit and Polish — Retro Game Post Processing Quick Wins

Today I took a bit of a different tact. For this project I’m using generic assets provided by GameDevHQ and they are lovely but my inner Art director needed to stretch his legs. In addition to doing some work on my post processing volume. …

Unity

4 min read

Spit and Polish — Retro Game Post Processing Quick Wins
Spit and Polish — Retro Game Post Processing Quick Wins
Unity

4 min read


May 31, 2021

Getting Started with Post Processing in Unity

What exactly is post processing? Some like to compare it to the tools you would find in PhotoShop or other photo/video editing tools. Adding image effects and filters as well as color correction into your game to name a few. These are very powerful tools and in the right hands…

Unity3d

3 min read

Getting Started with Post Processing in Unity
Getting Started with Post Processing in Unity
Unity3d

3 min read


May 30, 2021

We’ve been Hit! How to Visualize Player Damage in Unity

In the past day I’ve added a rotating Asteroid that when hit will start the enemy spawn routine. I’ve also added a thruster animation to the Player ship. It looks really cool. Nothing too new in doing so. Just a lot of the same animation patterns we’ve used previously. In…

Unity3d

2 min read

We’ve been Hit! How to Visualize Player Damage in Unity
We’ve been Hit! How to Visualize Player Damage in Unity
Unity3d

2 min read

Games Woods

Games Woods

35 Followers

Unity Developer — Technology Leader — Making Unity Game Development Look Easy

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